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Archive for the ‘Philosophy’ Category

Boobs and Earthquakes

Friday, April 23rd, 2010

Yeah, yeah, I know I’m way late to the party on this one, but I just wanted to weigh in quickly on this whole “Boobquake” thing.

For those who, like me 5 minutes ago, have no idea what this refers to, an Iranian cleric attributed the “immodest” dressing of women to the increase in earthquakes.

Many women who do not dress modestly … lead young men astray, corrupt their chastity and spread adultery in society, which (consequently) increases earthquakes.”

As you can read in the article, a woman named Jennifer McCreight launched an effort to prove Sedighi wrong.  On April 26th, tens of thousands of women intend to wear their most revealing attire, figuring that if Sedighi is right, an earthquake should surely follow soon afterwards.

Chances are that nothing will happen, and that Sedighi is either a complete moron, or a ideological predator attempting to appeal to people’s sexual conservatism – through fear – in order to recruit more people to his particular moral code.

Video Games Can Never Be Art

Monday, April 19th, 2010

This was a statement made by famed movie critic Roger Ebert.

And it affirms something to which I’ve long attested:

…the film critic’s pathetic lot – to forever claw and scratch for recognition by other film critics, since no one else – namely those other film students who went on to actually make films – gives a damn.

What is art?

This question is one that has been debated perhaps since the beginning of human history – indeed I would venture a guess that even the cave painters Ebert mentions in his post argued the validity of those works, unaware as to how they would inform historians of the social context in which they were created.  It is only at the modern heights of arrogance that could one claim to be able to answer this age-old question with any certainty.  And it is hardly possible to be any more arrogant than making a universal truth claim, let alone one expected to hold for eternity. The whole thing is laughable.

I have argued in the past that video games are the ultimate form of expression, and what is art if not expression?  Indeed video games are a convergence of art from just about every medium – audio, visual, literary – and their social impact is ever-increasing.  Ebert makes his statement by observing video footage of a few games offered up as art, already prepared to deny the possibility.  Aside from the sheer fallacy of denying art as a form of expression, there is also the matter of his evaluation not being made from the proper standpoint.  As I argued in the above-linked essay, what sets video games apart from film, television, music, books, and other mediums is their interactivity.

That one thing [that sets video games apart from other media] is interactivity. You can rip a page out of a book in frustration as a story takes an unfavorable turn, or you can yell your lungs out at movie screen as the stupid teenage girl wanders down the dark hallway alone towards the lurking killer, but chances are that you’re not going to change anything. In a video game, however, a person is given a measure of control over the characters and environment presented.

To evaluate any video game without playing it is as dubious as evaluating a piece of music by only reading the lyrics or reading the sheet music, or evaluating the merits of a film based on – insert laughter here – a critic’s review.

Gaming Can Make A Better World

Wednesday, March 17th, 2010

The following video discusses how game design and game playing can contribute to making a better world.  It sounds like a lofty idea, but it is well-argued, as I hope you will see.

Jane McGonigal is not simply comparing games to real life, but is talking about tapping into those abstract qualities that gamers bring to bear against game challenges – applying that determination, hard work, and idealism to real world endeavors.

It can, has been, and will continue to be argued that games are simply games, that they are designed to be won, and that the real world has no such safeguards against failure.  But the game McGonigal most talks about – World of Warcraft – ultimately has no point.  It has no happy ending. It is game that never ends, which works well for the developers, who continue to make millions upon millions of dollars every year.

You can overcome the most epic of epic challenges, but soon thereafter the game resets to the way it was before that challenge was met, to enable others to do the same.  There are people who continue to play Warcraft even though they have achieved the maximum level, have defeated the ultimate boss, and have done almost everything there is to do in the game.

But they will go through it all again, with the same determination and idealism, to help another player have that experience.  In the real world that could translate into people helping those less fortunate – i.e. at a “lower level” – after they have solved their own challenges.  It is not about pity or guilt, but about mutual understanding of a problem, and collaboration to solve it.  It is this kind of idealistic, high-minded, cooperative determination that McGonigal is suggesting we need to employ to take on world challenges.

The Phases of Belief and Disbelief

Sunday, February 14th, 2010

As children, we believe mostly whatever we are told – by parents, family, teachers, and even friends. We hear a story and we do not know – until it is clarified by another – whether or not the story is real or make-believe.

Then as teenagers it is common for us to go through a rebellious phase – not necessarily acting outside of any established moral or ethical framework, but daring to venture out on our own, to establish our identities as individuals, and to explore for ourselves what constitutes “truth”. Sometimes we act like raving lunatics just to be contrary.

Then we enter adulthood, and invariably become more “grounded”, learning to temper our youthful passions, to focus that energy towards more “practical” pursuits.  We learn balance, objectivity, humility.  We are able – in most cases – to reconcile our personal views with the fact that others have different views.

We grow up.

It occurred to me recently that there may be a parallel between this maturation from childhood to adulthood, and people’s progression through different phases of belief and disbelief.  Of course not everyone has the journey through belief and/or disbelief, just as we don’t all mature at the same pace or experience the same things at any given point in our lives.  So the parallel I am drawing is meant to be generic and abstract, rather than a precise comparison.

Precious is Not “Our Story”

Friday, February 12th, 2010

A Response to Fade to White by Ishmael Reed

In a New York Times Op-Ed, Ishmael Reed discusses the movie Precious, and how it was offensive to the African-American audiences to whom he spoke, while being more widely accepted by white audiences.

He writes:

Among black men and women, there is widespread revulsion and anger over the Oscar-nominated film about an illiterate, obese black teenager who has two children by her father. The author Jill Nelson wrote: “I don’t eat at the table of self-hatred, inferiority or victimization. I haven’t bought into notions of rampant black pathology or embraced the overwrought, dishonest and black-people-hating pseudo-analysis too often passing as post-racial cold hard truths.” One black radio broadcaster said that he felt under psychological assault for two hours. So did I.1

It seems to be Reed’s contention that the heart-wrenching portrayal of an African-American woman living in a terrible situation is palatable to white Americans because they already think very little of how African-Americans live.  On the other hand, African-Americans whose lives do not in any way resemble that of Precious should be offended for how that story misrepresents them.

And here is where Mr. Reed and – everyone else who feels this way – makes a critical mistake.  Like so many others, he treats the example of one individual who happens to be African-American necessarily as a representation of all African-Americans.  This kind of presumption is one that bubbles up from the cracks of institutionalized racism.  It is an irony and a travesty where African-Americans themselves – like Mr. Reed – are instilled with racist presumptions by way of this institution.